Deepak Gopinath

Deepak Gopinath
github | linkedin
google scholar
About Me
Highlights
Publications
CV

I am a Machine Learning Researcher in the Foundation Models (FM) team at Apple Inc., the core team training models that power Apple Intelligence and FM Developer API, leading several efforts in pretraining, post-training and evaluation of Large Language Models with a focus on model recipe, data quality and multilinguality.

Previously, I was a research engineer at Facebook AI Research (Meta AI/FAIR), working on AI for Creativity, specifically in human motion modeling and generative modeling for character animation. Previously at Meta AI, I was in the Language and Translation Technologies team, where I co-developed and deployed Neural Machine Translation models for the Facebook family of apps, supporting over 7 billion translations per day.

In the past, I’ve worked as a software engineer at LinkedIn, and as an intern at Facebook AI, Microsoft Research, and Amazon.

I have a master’s degree from Language Technologies Institute, Carnegie Mellon University, where I worked on Multimodal ML with Prof. LP Morency at the MultiComp Lab, and a bachelor’s degree from BITS Pilani, India.

More details about my work experience are in my CV. A full list of my publications can be found here and on Google Scholar.


Highlights


Publications

Interleaved Reasoning for Large Language Models via Reinforcement Learning
R Xie, D Qiu, D Gopinath, D Lin, Y Sun, C Wang, S Potdar, B Dhingra
[PDF]

Apple Intelligence Foundation Language Models
T Gunter, Z Wang, C Wang, R Pang, A Narayanan, A Zhang, B Zhang, C Chen, C Chiu, D Qiu, D Gopinath, …
[PDF]

Simulation and Retargeting of Complex Multi-Character Interactions
Y Zhang, D Gopinath, Y Ye, J Hodgins, G Turk, J Won
ACM SIGGRAPH Asia Posters, 2022
[PDF]

CIRCLE: Capture In Rich Contextual Environments
JP Araújo, J Li, K Vetrivel, R Agarwal, J Wu, D Gopinath, AW Clegg, K Liu
CVPR, 2023
[PDF] [Project Page]

Motion In-betweening for Physically Simulated Characters
D Gopinath, H Joo, J Won
ACM SIGGRAPH Asia Posters, 2022
[PDF]

Transformer Inertial Poser: Real-time Human Motion Reconstruction from Sparse IMUs with Simultaneous Terrain Generation
Y Jiang, Y Ye, D Gopinath, J Won, AW Winkler, CK Liu
SIGGRAPH Asia 2022, 2022
[PDF]

Leveraging Demonstrations with Latent Space Priors
J Gehring, D Gopinath, J Won, A Krause, G Synnaeve, N Usunier
[PDF]

Physics-based Character Controllers using Conditional VAEs
J Won, D Gopinath, and J Hodgins
ACM SIGGRAPH, 2022
[PDF] [Project Page]

Control Strategies for Physically Simulated Characters Performing Two-player Competitive Sports
J Won, D Gopinath, and J Hodgins
ACM SIGGRAPH, 2021
[PDF] [Project Page]

A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters
J Won, D Gopinath, and J Hodgins
ACM SIGGRAPH, 2020
[PDF] [Project Page]

Fairmotion - Tools to Load, Process and Visualize Motion Capture Data
D Gopinath and J Won
GitHub, 2020
[Code]

Harnessing Indirect Training Data for End-to-End Automatic Speech Translation: Tricks of the Trade
J Pino, L Puzon, J Gu, X Ma, AD McCarthy, and D Gopinath
IWSLT, 2019
[PDF]

Deep Multimodal Fusion for Persuasiveness Prediction
B Nojavanasghari, D Gopinath, J Koushik, T Baltrušaitis, and LP Morency
ACM ICMI, 2016
[PDF]

Open Domain Video Description Alignment
J Koushik, D Gopinath, CY Li, and LP Morency
submitted at CVPR, 2016
[PDF]